The intention of this procedure is to paint only what is necessary. Call this after all drawing has been done if you do not have setGfxAutoPaint set to true
See Also: forcePaint, gfx_paint, setGfxAutoPaint
This ignores any dirty rectangle mechanism
See Also: doGfxPaint, gfx_paint, setGfxAutoPaint
You don't call this directly. By creating a newGfx you imply (depending on the setGfxAutoPaint status that this routine will be called everytime something is drawn on the gfx or when doGfxPaint is called.
See Also: doGfxPaint, forcePaint, setGfxAutoPaint
Although this is on by default it is better to do all of the drawing and then call doGfxPaint
It is on by default to avoid any confusion about the functionality of the system
while developing a program. When optimisation is required disable AutoPainting and
call doGfxPaint at the appropriate time.
See Also: doGfxPaint, forcePaint, gfx_paint