proc setGfxCanvasShapeProperty(integer objectID, object property) Set the property associated with an object added to the canvas
Documentation for gcanvas.ew v0.10.5
Table of Contents
Return the Euphoria object associated with the canvas by setGfxCanvasProperty
Category: Properties
See Also:
getGfxCanvasShapeProperty,
setGfxCanvasProperty,
setGfxCanvasShapeProperty
Documentation for gcanvas.ew v0.10.5
Table of Contents
Returns: Whatever you put there
Category: Properties
See Also:
getGfxCanvasProperty,
setGfxCanvasProperty,
setGfxCanvasShapeProperty
Documentation for gcanvas.ew v0.10.5
Table of Contents
Set a property (really just a Euphoria object) on the canvas
Category: Properties
It is up to you to determine how the property is interpreted by your program
Eg There is no built in 'name'='value' concept
See Also:
getGfxCanvasProperty,
getGfxCanvasShapeProperty,
setGfxCanvasShapeProperty
Documentation for gcanvas.ew v0.10.5
Table of Contents
Set the property associated with an object added to the canvas
Category: Properties
Similar to setGfxCanvasProperty it is just a Euphoria object so what you use it
for is up to you.
Will probably be renamed in future to setGfxCanvasObjectProperty
See Also:
getGfxCanvasProperty,
getGfxCanvasShapeProperty,
setGfxCanvasProperty